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Torcibruco is one of the most formidable enemies of Mario, main characters of "Super Mario Bros.", Nintendo’s popular videogame. The project idea is to create a line of physical games, inspired by virtual ones. Wood became the dominant material and after realizing a working prototype, we explored some possible (virtual) parametric variations. The intent is to seek a link between the virtual and the real gaming, in this way the user can re-discover the pleasure of the physicality of the game.

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Superiore.jpg
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Bruco coni DEFDEF.jpg
Bruco blu2 DEFDEF.jpg

In collaboration with: Maria Virgilia Manzoni, Giulia Mazzer, Dan Pruteanu

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